ASOBI COIN – The world’s first Distributed Secondary Content Platform
ASOBI COIN is a digital content trading platform in the secondary market. A new blockchain economic era for publishers and creators. ASOBIMO is the platform for in-game items inside ASOBI MARKET. Gamers can purchase or offer in-amusement virtual things exclusively or through a diversion distributer. Asobimo likewise considered DApps that furnish a conveyed optional substance stage with “Decentralized Security System” (DSS), the blockchain that will give unquestionable verification of substance possession.
ASOBI Platform is a blockchain powered project that was created with the aim of making available a decentralized ecosystem or space for the purpose of trading various digital contents and virtual assets like games, e-books etc and also one that allows the distribution of secondary content.
ASOBI ecosystem is a platform for storing, updating, using and earning on unique digital content. ASOBI tokens control access to each material through a virtual platform, protected from copying and other fraudulent operations. The technological basis of the platform is Digital Rights Management (DRM).
With Asobimo, users are assured of secured game item exchange, fair, and modern market for all kinds of games and virtual goods. You additionally will have the capacity to purchase and offer digital content, for example, comics, game items and music that you want to share with others. Asobimo additionally are intending to build up the first “Blockchain Game Association” with nations, for example, China, Korea and Taiwan, keeping in mind to promote games and game items using blockchain technology. We are intending to get more ASOBI COIN clients by offering Airdrop for ASOBI game users. Our company’s games have already millions of active users around the globe. We will introduce the possibility to buy and sell game items at our store.
Asobimo DApps will provide a distributed secondary content platform with “Decentralized Security System” (DSS). Blockchain will provide evidence of ownership of undeniable content.
FEATURES OF ASOBI PLATFORM
- ASOBI Dapps
This is an important component of the Asobi Ecosystem as it makes available an avenue for sharing secondary content with the use of Decentralized Security System (DSS). This Decentralized Security System is backed by the blockchain technology which advances its security as all transactions carried out are tamper proof and recorded which in turn helps serve as an unarguable proof of ownership for different contents.
- ASOBI Market
The ASOBI MARKET bridges the gap between the centralized and decentralized world and uses the blockchain technology to provide a protected system to distribute secondary content. The user owns the license, which we can guarantee through DRM, Decentralized Security System (DSS). This system enables a secure seconda/ry digital content trade with ABX. Purchase and sell various digital content directly from ASOBI WALLET Digital content such as:
Ebooks, Diversion things, Music, Recordings, Software, E-tickets
You will have the capacity to purchase and offer digital content, for example, comics, game items and music that you want to share with others. They will give a protected cloud system called “Decentralized Security System” (DSS) by utilizing blockchain technology. They will make a P2P — style distributed secondary content platform.
At the Asobi market, smart contracts will be used, and profits will be shared and distributed automatically.
NB: If AOB works for $ 100, Asobi on a smart contract will distribute profits as follows:
- The seller will receive $ 50
- The publisher will receive $ 35
- The author will receive $ 15
- Users use ASOBI COIN to make purchases on the site
- Licenses are created and sent to the repository
- This license is given to users
- After the user receives the license, he can use the purchase
Sales are also very simple:
- The seller sells the item at the desired price or the seller can set the price recommended by the website
- The buyer pays the agreed amount, is sent to the system
- Payment system for sellers
- The buyer gets a license for this product
Asobimo offers a decentralized secure digital content platform for its re-deployment and distribution in a limited number using the Decentralized Security System (DSS). This extension is one of the key and defines the rights between the owners of digital content by capturing all actions in the blockchain. Payment = content.
The secondary market is as large as the original one, it is possible to even complain mainly in favor of the secondary as it acts in the budget and more affordable categories. You will be able to sell a read digital book or comic book and get an Asobi coin instead of selling an in-game item that you do not use inside the Asobi MMORPG.
All within the framework of the internal platform of the marketplate with the necessary KYC verification, without which you will not be able to access the entire range of services and even elementary access to the wallet and the implementation of transactions.
- ASOBI Wallet
This feature is kept in place by the platform to facilitate the sales of various digital contents such as games, music, electronic books, and videos at a publisher or owner store. This also makes it possible for used contents to be resold by their owners at relatively cheaper prices.
- Profit Rewarding Scheme
Once the digital contents are sold or exchanged between owners and buyers, the platform automatically sends the funds received from the transactions to the digital content owner through the use of smart contracts that has been integrated into the platform’s framework.
DISTRIBUTED SECONDARY CONTENT PLATFORM
- Secured Data Content Platform
They will provide a cloud system called “Decentralized Security System” (DSS) by using blockchain technology.
- Distributed Content Platform
They will create a P2P – style distributed secondary content platform. Details You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.
Data storage and exchange take place via the Interplanetary File System (IPFS), a protocol that encrypts data at the sending and receiving stage. This method protects materials from hackers, random publications on the network, allows reselling game profiles and achievements (for example, RPG characters) for ABX tokens. The user only needs to register once to use a number of platform functions.
- License Storage.
Each content unit receives a unique ID, registered in the user’s smart contract and updated after editing. For example, the author of an e-book posted it on the ASOBI platform, users read the first version, and then came the second edition of the book. A second identifier is created, two versions of the book will be available in the system.
- Item purchase.
Users buy ABX tokens, register on the platform, select the content they need and sign a smart contract to use it. For example, an ASOBI user needs the last season of Game of Thrones in the voice acting in Serbian. The user contributes the required amount of tokens, gets a license for watching, and enjoys a quality sound without leaving the platform.
- Item exchange.
A tool for exchanging digital assets with tokens and smart contracts. For example, a user wishes to exchange old songs from iTunes for achievements in the Assassin’s Creed game owned by another member. Exchange conditions are prescribed in a smart contract, there is an exchange of licenses for use.
BENEFITS OF THE ASOBI PLATFORM
- Makes purchasing of different digital contents easier for users as it eliminates the burden of piracy and gives chance for fair content distribution.
- Users enjoy safe and reliable content trade and exchange as profits derived from trading are sent to them immediately upon the purchase of their content.
- Token: ABX
- Platform: Ethereum
- Token Price: 0.01 USD
- Token for sale: 8,250,000,000 ABX (50%)
- Token supply: 16,500,000,000 ABX
- Soft cap: 5,000,000 USD
- Hard cap: 50,000,000 USD
- Bonus: 20%
- Price 1 ETH: 43,000 ABX
- Price 1 BTC: 750 000 ABX
- Accepting: ETH, BTC, BCH
- Restricted countries: China, United States of America
Use of Proceeds
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