LOLCOIN ico review

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Education is a segment that is similarly as critical as health services and financial sector, and there are loads of territories inside this division that could be improved utilizing innovation. The market for edutech is developing rapidly, and is assessed to reach $93.76 billion all around by 2020. As of now, instruments like computer generated experience and customized learning with man-made consciousness are improving learning results for understudies at all dimensions.

Smart classroom aren’t excessively distant, and blockchain innovation may turn into an indispensable parts of schools everywhere throughout the globe in a couple of years. Be that as it may, by what means will this framework help overseers and understudies? To comprehend the potential effect of blockchain in the education framework and anticipate how this innovation will affect instructors and understudies, it’s useful to realize how different areas have utilized it to improve their procedures—and how schools may one day emulate their example.

ECOSYSTEM

LOL Coins are tokens, based on the Ethereum blockchain technology. It is the core asset of the new Learn Online education ecosystem. Users possessing LOL Coins can exchange them for buying digital education on the marketplace.

MAIN FEATURES

Global Decentralized Digital Learning Platform

World’s First Digital Finger Print Personality Testing

(AI) Powered Personality Interpretation Algorithms

Blockchain Based Certification of Students

Counselling Marketplace Using Blockchain

Nationally Recognized & Internationally Accredited Certification on LOL platform by EIU.AC

PLATFORM HIGHLIGHTS

Any Platform

LOL Platform will work on desktop, mobile & tablet using app.

Decentralized

Decentralized Digital Learning Market place with multiple revenue sources

Winning Team

Existing Certified staff of Professors/Teachers, Technologists & Recruiting more

Live Rss Feeds

Live news/info about new courses, certifications, registrations, counselling services

SOLUTION

Lol Platform have so many solutions to the problems which has been mentioned above . The problem is plaguing education sectors Globally. The LOL Platform allow learners to take decision where ,when, how and what to study , thereby preventing the existing Mundane system education and adopting more working model that will empower both the user and the system . LOL Decentralize platform is solely based on blockchain technology, everything is being perfected with the use of Blockchain and the AI . The LOL Ecosystem will enable massed to access education Globally and earning their various qualification at a very affordable cost. Lack of Education is one among the reason why the World hasn’t turned to a better place yet as expected. Education Plays some vital role in humans life and society at large. Education improves life , encourage broad thinking and springs out innovations.Millions across the Globe cant access basic education due to their financial in capabilities. LOL Ecosystem with their token economics solution will solve the aforementioned problem . Eventually , LOL Platform will represent a very huge marketplace for learners to enroll for a very quality , Competency based , job skill oriented courses and professional lectures, trainers and instructors across the Globe irrespective of time , money and location.

ROADMAP

OUR STRATEGY AND PROJECT PLAN

1998

Everclever Company Limited establishes its very first international education entity, named, Wells International Kindergarten (formerly Everclever Kindergarten) which welcomedits first students on Sukhumvit Soi 47 campus.

2003

Wells International School – Thong Lor Campus (Sukhumvit 51) was opened for Grades 1to 5 students, and expanding to Grade 6 in the following year.

2005

Construction began on a secondary school about 5 km down Sukhumvit Road, and in 2006, the Wells Int School, On Nut Campus (Sukhumvit 85) was opened to Grades 1-12.

2010

Wells International School’s first ever senior class, graduate in June of 2010 and move on to prestigious universities in the United States, Europe, Asia, and Australia.

2011

Third Wells International School campus was opened for Kindergarten and Primary students, located on Srinakarin 62 (Bangna Campus).

2012

The Everclever Company Limited acquires Bangkok School of Management an Int. vocational college & training institute in management and business education.

2018

The European International University, Paris, France is incorporated and obtains its

vocational education and training license from the French Ministry of Labor, allowing EIU-Paris

to provide hundreds of online professional training and executive education programmes and

qualifications such as professional certification, executive diploma, graduate diploma, post

graduate diploma, executive bachelor’s, professional master’s, and professional doctorate.

Q2 2018

Token planning inception and discussions for finding problem to the current

education system by utilising blockchain technologies for the benefit to global society in education.

Q3 2018

The First phase is the beginning of the Lolcoin. Preparation of timelines for learn online project, The first working products, valuable partnerships, an immense growth of the team and the further development of Lolcoin takes place. After the initial fundraiser partnerships with various institutions such as e-learning platforms, schools, universities/ professors ae made. Ecosystem planning with technologists about the development and integration of services such as storing confidential data like degrees, certificates and personal skills. As this is the very beginning of Lolcoin we were open to changes and open to adapt to the ever-changing surroundings.

Q4 2018

Bringing Lolcoin to a wider audience outside of the Blockchain community by strengthening our partnerships. Go-live free public service planned to be built on smart contracts. Building partnerships with educational Institution, schools and universities all around the globe and signing MoUs. We saw the first use cases in real life. Lolcoin real MVPs at schools and universities. Lol whitepaper V 1.0 released for private investors and Venture Capitalists,

Webinars and conventions held in Paris, Bangkok & Hongkong

Q1 2019

Expanding Lolcoin and its education technologies to more ecosystems and smart governance solutions besides Ethereum. Building up team & infrastructure to meet customer service. Lolcoin on hardware devices. Planning token production & token economics with senior economists and consultants to fund the development of learn on line ecosystem. Conducted technical Analysis of use of proceeds post and during ico, Development of Lol Token smart contract using Ethereum blockchain gets go ahead. Develop beta smart contract library. $1 million funding secured by VC’s bringing in confidence among the key community. Private sale and STO stages planned during this period. Launch of loleiu.io

Q2 2019

Private sale starts followed by presale with offers during early period and continued by STO stage 1 and main ico.

Q3 2019

STO concludes with acceptance of LOLCOIN on major exchanges only. Product development based on use cases to start. lolcoin MVPs and funds allocation according to the planned stages to be allocated for the development of platform. Prepare strategic partners for early adoption. Direct communication system and Creation of APi for easy use

of the system. Complete tests for the platform. Alpha testing of MVP

Q1 2020

Beta testing of the platform, rolling out beta to more partners. Big Data analytics and further improvements in technology to be adopted. Digital fingerprint scanning of candidates acceptance for personality profiling to be certified.

Q2 2020

Full version of platform planned to be launched in Paris, Improvements in reporting and allocation. Train AI to recognise patterns in individual education and course testing. Continuous Improvement and development.

Q3 2020

Launching live EIU learn online global education platform revolutionizing the education industry, Dividends disbursal dates to be announced

TOKEN

Security Token Offerings (STOs) are more regulated and more credible Initial Coin Offerings (ICOs). ICOs sound like Initial Public Offerings (IPOs), but they’re not real securities–STOs are the real IPO equivalent. Both are Security and Exchange Commision (SEC) compliant and return investors with real-value. We’re doing an STO because we want to promote trust and give our investors the kind of returns that make them advocates for the long-term success of the company. Our token-holders will get 11.5% of every transaction charge that flows through the LOL ecosystem.

TOKEN TYPE: STO

TARGET ON CROWDSALE: $42,000,000

SOFT CAP: $10,000,000

TOTAL TOKEN SUPPLY: $ 1.5B LOL

PURCHASE METHODS: BTC, ETH, USD

TOKEN DISTRIBUTION

55% STO

6% Advisors

4% Bounty/Community

15% Team

20% University Reserve Fund

USE OF PROCEEDS

45% LOL Ecosystem Development

20% Marketing

20% Operational Cost

10% Legal & Admin

5% Reserve/Education Fund

Team

Chang Yao-Lang: Chairman

Lee Mei Chuan: VICE-CHAIRPERSON

Edward Roy Krishnan: CEO

Ray D. De La Peña: HEAD OF SCHOOL

Pranee Srisai: THAI DIRECTOR

Gona Narula: EARLY CHILDHOOD DIRECTOR

Kristin Haligan: EARLY YEARS & PRIMARY PRINCIPAL

Ravin Maharjan: DIRECTOR OF OPERATIONS AND GENERAL AFFAIRS

William Jones: HIGH SCHOOL PRINCIPAL

Didier Delaval: Industry Expertise

Joel Farnworth: Learning & Development

Robert Brand: Programmes Development

Alexander Pulte: Executive Education

Paul Charles Public: Relations & Communication

Christian Manaoat: Technology Support & Integration

Tina Yang: Pastoral Care & Learning Support

Robert Park: Contents Development

Danish Batool: Team member

Advisors

Oliver Massmann: Legal Advisor

Website: https://loleiu.io/

Whitepaper: https://loleiu.io/docs/LOL_STO_WP.pdf

ANN: https://bitcointalk.org/index.php?topic=5134930.new#new

Telegram: https://t.me/LOLEIU

Facebook: https://www.facebook.com/EIUParis/

Twitter: https://twitter.com/coin_lol

author:
fatik2020
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rivaldo2020

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